None of them were apocalyptic, of course. I'm a veteran of weird bugs and probably have more patience for them than most, but these were bad enough that I'd be sure they're fixed before you commit to play. Clicking "Done" too quickly after combat locked me on the summary screen. I can't be comprehensive, but I'll give a few examples that required a reboot to fix: A persistent bug made me unable to interact with the world at random. Other issues consistently cropped up that required me to reload a recent quicksave or quit out and restart. Others were annoying but survivable, like low-level combats that can't be autoresolved, or skills that seem to do nothing. Some were just exploits, like one that let me add infinite units to my army. The bugs, on the other hand, are more than mere annoyances. It's also poorly signposted outside of combat, doing things like showing you a total for a number but not what that number means – it's not fun to reverse-engineer precisely what each point of strength does. The interface itself just has delays built in: It's riddled with submenus and loves to use three clicks for a task when one would do. What does are the interface, which slows down gameplay, and the bugs, which are both frustrating and too numerous to list. None of that really detracts from the otherwise nice story and combat, though.
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